Friday, June 26, 2015

150 Word Limit - Stealth Bastard Deluxe (PC, 2012)


Welcome to 150 Word Limit, a column where I try to write down my thoughts on and/or review something in 150 words or less. Today's subject; Stealth Bastard Deluxe, developed by Curve Studios and released on November 28th of 2012.

The inception behind Stealth Bastard Deluxe, a stealthy 2D puzzle platformer, is interesting. Jonathon Biddle, the game director, stated that he wanted this game to avoid the awkward scenarios in other stealth games where the player has to fumble their way back into the shadows after fumbling out of them. Stealth Bastard Deluxe succeeds at not having any of those segments, which it manages by making being spotted very punishing and speeding up the pace of the game. When the levels aren't focusing on puzzle elements they tend to force the player to skirt the line between being stealthy and progressing at a controlled pace, which make up the best parts of the game. However, for people who aren't up for doing some puzzles or who want a stealth game that lets them take their time, Stealth Bastard Deluxe won't satisfy them.